The studio behind Clair Obscur: Expedition 33 has announced a digital jewelry collaboration – but I just wish they were available in game



  • Sandfall Interactive has announced a jewelry collaboration to create a digital collection inspired by Clair Obscur: Expedition 33
  • The collection was designed by British artist Hannah Martin and is inspired by the characters of Clair Obscur, Gustave, Lune, Sciel, Maelle, and Verso
  • Sandfall took Martin’s designs and modeled them in Unreal Engine 5

Kepler Interactive and Sandfall Interactive have announced a new collaboration with British jewelry designer Hannah Martin to create a collection of conceptual digital pieces inspired by Clair Obscur: Expedition 33.

Inspired by the Belle Époque beauty era of French and European history and bold brutalism, these digital designs were inspired by the main characters of Clair Obscur, Gustave, Lune, Sciel, Maelle, and Verso, and crafted with 18 carat gold and jet-black obsidian to reflect Martin’s interpretation of the aesthetic of Expedition 33.

The developers at Sandfall Interactive took Martin’s designs and intricately modeled them in Unreal Engine 5 to create a series of in-engine images “that fully blend the digital and physical worlds together with stunningly bold artistry.” You can check them out below.

Clair Obscur: Expedition 33 x Hannah Martin collaboration

(Image credit: Sandfall Interactive / Hannah Martin)

These are only digital, conceptual designs, but I would love for the jewelry collection to become available in-game as downloadable content (DLC).



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